Milington, Ian . Game Physics Engine Development: How to build a robust commercial- grade physics engine for your game / by Ian Millington. - 2nd ed / - Oxford : Elsevier Ltd. , 2010 - xxix, 522p : ISBN: 978-0-12-381976-5 Subjects--Topical Terms: Physics-Data processing Dewey Class. No.: MY:(C) / Q0